It Takes A Village Even in single-player, single-protagonist games, stories where communities act together for change can be powerful.
Shinra: The Face of Colonialism Final Fantasy VII provided us with one of popular culture's most devastating caricatures of capitalism, colonialism and greed.
Climate as Catalyst Games like Battlefield 2042 embody the risk of climate wars being fought in the near future. Or are they already here?
Put Down Your Tools When your release day coincides with the world's largest climate protest, what do you prioritize?
Anthropomorphize Everything? Anything can engender empathy if you put enough human features on it - so when should you?
Meaning in a World of Ruin Game worlds can be "transapocalyptic" - places that have collapsed, yet they still exist and they are still worth fighting for.
Fossil-Free Survival Survival games can think seriously about which methods of power generations are available to the player, and how they're portrayed.
Miracle Ports Bring the extra optimization done for console or mobile ports back to high-end devices.
Lightweight Patches Prep your game so you can upload neat patches instead of having to replace huge chunks of the game each time.
Paradise in Ruins Games create intimate relationships between player and place in a way that no other medium can replicate. Suddenly changing a […]
Disgusting Dystopia Plasticity presents a near future choking under plastic waste, designed with Forced Discomfort to make players react in disgust. In […]
Low-End Support Developers should aim to always release on multiple platforms at once: it doesn’t only increase the reach of our potential […]
Graphical Sufficiency Picking the right art style from the start makes it much easier to both Reduce Electricity Use at Runtime and […]
Pausing Properly If your game is paused, why render it at full resolution? How Halo Infinite saved massive amounts of electricity in no time.
CO2 Label for Games Making a game emits carbon, but calculating the impact is easier than you may think and can shift the mindset of our industry.
Save the Sperm Whales Beyond Blue has the player studying a specific pod of sperm whales and investigating sound pollution that disturbs their life.
Grief as a Game Mechanic Signs of the Sojourner has an environmental grief system that both breaks us down and ties us together.
Settle With Care What does a settler game that takes environmental consequences into account look like?
The Extinction Achievement Extinction mechanics, even when used ironically, are great at reminding players that no resource is limitless.
Reclaiming History How can settler games avoid their colonial baggage and tell new stories about land and who owns it?
Knowing is Half the Battle Transformers: Earth War added a new mini-campaign to talk about renewable energy.
The Rise of World Games Games can honor the cultures of indigenous peoples across the world, and bring them to life in a new way.
Incorporating Tradition Games can actively further the teachings of indigenous peoples, with great benefits for sustainability.
Cleaning Up Your Data Storage Policy Data storage needs energy: the more data you store, the higher your emissions.
Repair, Re-use, Recycle In-game economies can be circular economies - build player habits of repair and re-use, and raise the value of junk.
Irresistible Veggies Cooking systems that dabble in plant-based food can both inspire and teach real recipes.
Optional HD Assets The highest resolution is not unanimously desired! If you run an older PC, have a slow internet connection, or even […]
Stories from the Frontlines We can tell the stories of those who live on the front lines of climate change, like in Never Alone […]
A Contemplative Space Emotional connection is the key to making players want to invest in the real world or reflect on the meaning […]
Solarpunk Games Some games take place in worlds where humanity has already acted to solve the climate crisis, and it’s possible to […]
Building the Sustainable City Cities Skyline: Green Cities manages to both Normalize Green Tech and Imagine a Sustainable Future by exposing players to modern […]
A Simpler Life We can represent happy lives that do not rely on consumerism, to deprogram the toxic dream of buying ever more […]
In Awe of Nature We can inspire players to Forge Emotional Bonds with Nature by showing it in all its beauty, using the power […]
The Sustainable Living Buffet The SIMS 4: Eco Lifestyle acts like a tasting platter of individual climate action, where everybody can find little things […]
Community Cleanup Events Many types of climate action are better tackled collectively, so games could encourage players to connect with other players to […]
Campaign Shout-outs Players can be encouraged to support or contribute to climate organizations, like NGOs and charities.
Rewarding Real-Life Actions In contexts where the intrinsic motivation of doing good deeds isn’t enough, we can also add an extrinsic motivation by […]
Building Emotional Resilience Spiritfarer makes players practice grieving for the loved ones we lost, building their emotional resilience and training them for when […]
Subverting Violence Games can push players out of their comfort zone and question their assumptions, like Spec Ops: The Line did by […]
Skills We’ll Need Games can teach new life skills; directly usable in our everyday lives and necessary for a sustainable yet uncertain future.
Do Good, Feel Good Games can let players experience the joy of doing good deeds, to encourage them to re-enact them in real life. […]
Give Peace A Chance To counteract our habits of equating conflicts with violence, games should allow peaceful resolution to conflicts.
The Limits of Hoarding Hoarding items is a staple in many videogame genres. In RPG’s in particular, players often build up such vast stashes […]
Virtual Pandemic, Real Insight Developers can ground games in real Earth science and data, rather than making them purely fictional. Plague Inc. isn’t just […]
Failing Safely Games can give the opportunity for trial and error in safe environments (Experimentation & Inquiry). In Fate Of The World, […]
Honest Power Options Your “Options” screen is a great opportunity to educate players about the impact that each graphics setting has on power […]
How Many Pixels Do You Need? Resolution is the best predictor of electricity use. By setting dynamic limits, Fortnite ensured that it never draws a sharper image than the game needs.
Don’t Leave the Engine Running By simply adjusting image output while players were idling, Fortnite was able to save a whole wind farm's worth of electricity.
Use the Hive Mind If you are looking for eco-design ideas, code improvements or anything really - ask your colleagues!