The climate crisis is not a hyperbole.
- We can’t make games if our homes and offices are flooded, on fire, or aren’t built to insulate us from extreme heat.
- We can’t play, download, or stream our games if our power grids are disrupted by challenges for which they weren’t prepared.
- We can’t sell our games if players are dealing with severe weather, food shortages, and limited access to clean water.
- We won’t care about reserving the next cutting-edge game or next-gen console if we only have the energy to focus on keeping ourselves and our families safe.
Above are some key insights to get started. For the full list, see the IGDA Climate SIG website.